← Return to MMS - Medieval Merchant Simulator
Devlog
- August 06, 2026 by Camembert0#Update, #Strategy, #Economy, #Simulator, #Medieval⚔️ Combat Formation Rework and Expanded Crafting Hello, merchants! 🏰 The combat system introduced in version 0.63 has received a large number of fixes, balance adjustments and several important... Continue reading

- August 05, 2026 by Camembert0#Strategy, #Management, #Medieval, #Economy, #SimulatorA major Medieval Merchant Simulator update has arrived, expanding combat, trade, crafting and long-term character stories. ⚔️ A Completely New Combat System Battles now use four body zones: head... Continue reading
- July 16, 2026 by Camembert0#Indie, #Medieval, #Sandbox, #Singleplayer, #TradingHello, merchants! With this update the game finally starts telling its story from your first days — not somewhere much later. It also brings the big UI refresh from v0.56. Here's what's inside. 🗝... Continue reading
- June 11, 2026 by Camembert0#localization, #bugfix, #balance, #optimizationBig maintenance pass for Medieval Merchant Simulator . Nothing new to play yet, but the game is finally fully English, the download is roughly five times smaller, and a long‑standing money exploit i... Continue reading
- June 02, 2026 by Camembert0#Management, #Medieval, #Simulator, #TradeThis update focuses on making MMS feel more alive and easier to play in a browser-hosted environment. The biggest new feature is the first version of the travel map. The Travel screen now shows a Euro... Continue reading




